crowd CapableOf watch the game
Typicality: 0.230
Saliency: 0.235

Facets 1
for a long period of time 2 temporal
Open triples 2
crowd → watch → the game 9
crowd → attend → the game 3
Sentiment analysis
negative neutral positive
0.049 0.467 0.485
Other statistics
Raw frequency 12
Normalized frequency 0.235
Modifier score 0.400
Perplexity 168.090