cue HasA effect
Typicality: 0.385
Saliency: 0.315

Facets 2
on the game state 2 location
on neural representations 2 transitive-object
Open triples 2
cue → have → effect 4
cue → have → different effects 3
Sentiment analysis
negative neutral positive
0.161 0.739 0.100
Other statistics
Raw frequency 7
Normalized frequency 0.315
Modifier score 0.500
Perplexity 252.863