business (aspect of customer) CapableOf become popular
Typicality: 0.291
Saliency: 0.300

Facets 3
in case 7 temporal
among its consumers 6 other
very 2 degree
Open triples 2
business → become → popular 14
business → become → more popular 7
Sentiment analysis
negative neutral positive
0.028 0.244 0.728
Other statistics
Raw frequency 21
Normalized frequency 0.300
Modifier score 0.500
Perplexity 270.088