business (aspect of customer) ReceivesAction hurt
Typicality: 0.439
Saliency: 0.268

Facets 1
by being customer-centricity 3 manner
Open triples 2
business → be → hurt 13
business → be → injured 4
Sentiment analysis
negative neutral positive
0.718 0.261 0.021
Other statistics
Raw frequency 17
Normalized frequency 0.268
Modifier score 1.000
Perplexity 82.630