customer CapableOf play game
Typicality: 0.538
Saliency: 0.523

Facets 3
on the system 9 location
from beginning to end 8 temporal
with the chance 6 manner
Open triples 3
customer → play → game 142
customer → play → the game 33
customer → participate in → game 11
Sentiment analysis
negative neutral positive
0.117 0.443 0.440
Other statistics
Raw frequency 186
Normalized frequency 0.523
Modifier score 0.700
Perplexity 151.117