customer ReceivesAction injured
Typicality: 0.276
Saliency: 0.515

Facets 3
seriously 10 manner
due to something 9 cause
after purchasing the same 6 temporal
Open triples 3
customer → be → injured 145
customer → become → injured 15
customer → get → injured 14
Sentiment analysis
negative neutral positive
0.701 0.275 0.024
Other statistics
Raw frequency 174
Normalized frequency 0.515
Modifier score 0.171
Perplexity 204.085