damage CapableOf become severe
Typicality: 0.381
Saliency: 0.513

Facets 2
over time 6 temporal
quite 5 degree
Open triples 3
damage → become → severe 55
damage → become → extreme 29
damage → get → severe 4
Sentiment analysis
negative neutral positive
0.802 0.177 0.021
Other statistics
Raw frequency 88
Normalized frequency 0.513
Modifier score 0.500
Perplexity 323.242