Typicality: | 0.552 |
Saliency: | 0.328 |
within immediate range | 3 | location |
on critical hits | 3 | temporal |
partially | 2 | degree |
damage → ignore → armor | 22 |
damage → ignore → shield | 4 |
negative | neutral | positive |
0.224 | 0.712 | 0.064 |
Raw frequency | 26 |
Normalized frequency | 0.328 |
Modifier score | 1.000 |
Perplexity | 101.690 |