| very | 5 | degree |
| in the late game | 4 | temporal |
| against them | 2 | transitive-object |
| damage → be → effective | 17 |
| damage → be → ineffective | 3 |
| negative | neutral | positive |
| 0.328 | 0.419 | 0.253 |
| Raw frequency | 20 |
| Normalized frequency | 0.288 |
| Modifier score | 0.000 |
| Perplexity | 66.378 |