damage ReceivesAction dealt to the player
Typicality: 0.565
Saliency: 0.359

Facets 3
at the same time 6 temporal
with soul split 3 other
directly 2 manner
Open triples 7
damage → be dealt to → the player 6
damage → deal to → player 6
damage → be dealt to → player 5
damage → be dealt by → player 5
damage → be taken by → the player 4
damage → deal to → the player 3
damage → be taken by → player 3
Sentiment analysis
negative neutral positive
0.270 0.671 0.059
Other statistics
Raw frequency 32
Normalized frequency 0.359
Modifier score 1.000
Perplexity 20.108