Typicality: | 0.541 |
Saliency: | 0.302 |
after hitting every enemy | 3 | temporal |
within 8 yards | 2 | location |
damage → be increased by → 100% | 19 |
damage → be increased by → 100 | 3 |
negative | neutral | positive |
0.273 | 0.664 | 0.063 |
Raw frequency | 22 |
Normalized frequency | 0.302 |
Modifier score | 1.000 |
Perplexity | 13.010 |