damage ReceivesAction increased by 50%
Typicality: 0.554
Saliency: 0.333

Facets 1
for 10 seconds 3 temporal
Open triples 2
damage → be increased by → 50% 24
damage → increase by → 50% 3
Sentiment analysis
negative neutral positive
0.350 0.594 0.056
Other statistics
Raw frequency 27
Normalized frequency 0.333
Modifier score 1.000
Perplexity 47.236