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damage
→
ReceivesAction
→
increased by 50%
Typicality:
0.554
Saliency:
0.333
Facets
1
for 10 seconds
3
temporal
Open triples
2
damage → be increased by → 50%
24
damage → increase by → 50%
3
Sentiment analysis
negative
neutral
positive
0.350
0.594
0.056
Other statistics
Raw frequency
27
Normalized frequency
0.333
Modifier score
1.000
Perplexity
47.236