damage ReceivesAction suffered by good
Typicality: 0.288
Saliency: 0.295

Facets 1
in the event 2 temporal
Open triples 3
damage → be suffered by → good 13
damage → be contributed by → good 4
damage → be done to → good 4
Sentiment analysis
negative neutral positive
0.502 0.476 0.023
Other statistics
Raw frequency 21
Normalized frequency 0.295
Modifier score 0.500
Perplexity 177.459