physical damage (subgroup of damage) ReceivesAction based on weapon damage
Typicality: 0.338
Saliency: 0.208

Facets 0
No facets.
Open triples 1
physical damage → be based on → weapon damage 4
Sentiment analysis
negative neutral positive
0.228 0.752 0.020
Other statistics
Raw frequency 4
Normalized frequency 0.208
Modifier score 0.500
Perplexity 16.333