physical damage (subgroup of damage) ReceivesAction taken by the target
Typicality: 0.463
Saliency: 0.500

Facets 1
of increasing the target’s armor 5 purpose
Open triples 1
physical damage → be taken by → the target 6
Sentiment analysis
negative neutral positive
0.094 0.769 0.137
Other statistics
Raw frequency 6
Normalized frequency 0.500
Modifier score 0.500
Perplexity 44.121