Typicality: | 0.487 |
Saliency: | 0.290 |
as a resource | 5 | purpose |
to get creatures | 2 | purpose |
deck → use → the graveyard | 6 |
deck → utilize → the graveyard | 5 |
deck → rely on → the graveyard | 4 |
negative | neutral | positive |
0.146 | 0.581 | 0.273 |
Raw frequency | 15 |
Normalized frequency | 0.290 |
Modifier score | 0.850 |
Perplexity | 338.092 |