Typicality: | 0.423 |
Saliency: | 0.382 |
in a game | 4 | location |
certainly | 3 | degree |
for token strategies | 3 | purpose |
deck → be → problematic | 11 |
deck → be → issue | 6 |
deck → be → problem | 5 |
deck → be → troublesome | 3 |
negative | neutral | positive |
0.525 | 0.355 | 0.120 |
Raw frequency | 25 |
Normalized frequency | 0.382 |
Modifier score | 0.800 |
Perplexity | 231.806 |