design CapableOf improve life
Typicality: 0.362
Saliency: 0.467

Facets 2
for entire communities 8 transitive-object
at a global scale 3 other
Open triples 4
design → improve → life 72
design → improve → lifeĀ® 18
design → improve → human life 4
design → improve → everyday life 3
Sentiment analysis
negative neutral positive
0.015 0.357 0.628
Other statistics
Raw frequency 97
Normalized frequency 0.467
Modifier score 0.500
Perplexity 156.580