Typicality: | 0.613 |
Saliency: | 0.559 |
from everyday human experience to religion | 11 | other |
about its importance for business | 8 | other |
often | 7 | temporal |
design → tell → story | 128 |
design → have → story | 34 |
design → be → story | 12 |
design → tell → the story | 11 |
design → be → the story | 5 |
design → be → part of the story | 3 |
negative | neutral | positive |
0.039 | 0.584 | 0.376 |
Raw frequency | 193 |
Normalized frequency | 0.559 |
Modifier score | 0.884 |
Perplexity | 32.315 |