likewise | 30 | degree |
in the digital experience economy | 18 | location |
to its success | 17 | other |
design → be → critical | 150 |
design → be → crucial | 123 |
design → be → vital | 79 |
design → be → pivotal | 4 |
negative | neutral | positive |
0.063 | 0.530 | 0.406 |
Raw frequency | 356 |
Normalized frequency | 0.642 |
Modifier score | 0.950 |
Perplexity | 86.667 |