Typicality: | 0.427 |
Saliency: | 0.415 |
better | 7 | degree |
for designing software | 5 | purpose |
after all | 4 | temporal |
design → be → approached | 30 |
design → be → approach | 21 |
design → be → methodology | 15 |
negative | neutral | positive |
0.039 | 0.521 | 0.441 |
Raw frequency | 66 |
Normalized frequency | 0.415 |
Modifier score | 0.500 |
Perplexity | 270.529 |