| Typicality: | 0.447 |
| Saliency: | 0.461 |
| for the game | 6 | transitive-object |
| for digital and vr solutions | 2 | purpose |
| more quickly | 2 | manner |
| developer → come up with → idea | 23 |
| developer → come up with → the idea | 14 |
| developer → come up with → concept | 5 |
| developer → come with → idea | 4 |
| developer → come up with → the concept | 3 |
| negative | neutral | positive |
| 0.061 | 0.474 | 0.465 |
| Raw frequency | 49 |
| Normalized frequency | 0.461 |
| Modifier score | 0.500 |
| Perplexity | 18.592 |