Typicality: | 0.618 |
Saliency: | 0.584 |
with the noble notion | 9 | cause |
in a visual programming environment | 5 | location |
to respond to each possible scenario | 4 | purpose |
developer → create → code | 68 |
developer → create → the code | 25 |
developer → make → the code | 6 |
developer → make → code | 4 |
negative | neutral | positive |
0.107 | 0.520 | 0.373 |
Raw frequency | 103 |
Normalized frequency | 0.584 |
Modifier score | 0.867 |
Perplexity | 63.897 |