Typicality: | 0.406 |
Saliency: | 0.520 |
often | 8 | temporal |
to get the money | 6 | purpose |
on construction materials | 5 | location |
developer → cut → corner | 61 |
developer → start cutting → corner | 3 |
developer → be cut → corner | 3 |
developer → try to cut → corner | 3 |
negative | neutral | positive |
0.553 | 0.375 | 0.072 |
Raw frequency | 70 |
Normalized frequency | 0.520 |
Modifier score | 0.567 |
Perplexity | 133.564 |