Typicality: | 0.448 |
Saliency: | 0.454 |
than programing with native environments | 9 | other |
in order to create a buzz | 7 | purpose |
simply | 3 | manner |
developer → develop → game | 36 |
developer → develop → the game | 8 |
developer → develop → this game | 3 |
negative | neutral | positive |
0.118 | 0.376 | 0.505 |
Raw frequency | 47 |
Normalized frequency | 0.454 |
Modifier score | 0.783 |
Perplexity | 36.634 |