| Typicality: | 0.341 |
| Saliency: | 0.419 |
| throughout the production | 6 | temporal |
| continuously | 5 | temporal |
| with regular updates | 4 | manner |
| developer → improve → the game | 15 |
| developer → improve → their games | 8 |
| developer → improve → the gameplay | 6 |
| developer → improve → game | 6 |
| developer → improve upon → the game | 3 |
| negative | neutral | positive |
| 0.040 | 0.192 | 0.768 |
| Raw frequency | 38 |
| Normalized frequency | 0.419 |
| Modifier score | 0.500 |
| Perplexity | 100.734 |