developer CapableOf spend money
Typicality: 0.375
Saliency: 0.495

Facets 3
in an effort 8 temporal
on monitoring 6 transitive-object
to build 5 purpose
Open triples 2
developer → spend → money 57
developer → spent → money 3
Sentiment analysis
negative neutral positive
0.332 0.469 0.199
Other statistics
Raw frequency 60
Normalized frequency 0.495
Modifier score 0.233
Perplexity 90.882