Typicality: | 0.433 |
Saliency: | 0.391 |
frequently | 6 | temporal |
for a holiday season | 5 | temporal |
thanks to digital distribution | 5 | cause |
developer → update → the game | 19 |
developer → update → their game | 5 |
developer → update → game | 4 |
developer → update → their games | 4 |
negative | neutral | positive |
0.051 | 0.446 | 0.503 |
Raw frequency | 32 |
Normalized frequency | 0.391 |
Modifier score | 0.820 |
Perplexity | 77.136 |