Typicality: | 0.392 |
Saliency: | 0.386 |
to benchmark their shaders | 6 | purpose |
on the floor | 2 | location |
developer → use → our tools | 11 |
developer → use → their tools | 10 |
developer → use → its tools | 4 |
developer → use → available tools | 3 |
developer → use → your tools | 3 |
negative | neutral | positive |
0.077 | 0.364 | 0.560 |
Raw frequency | 31 |
Normalized frequency | 0.386 |
Modifier score | 0.700 |
Perplexity | 33.317 |