| Typicality: | 0.451 |
| Saliency: | 0.447 |
| in the fairness of the games | 11 | other |
| in the system | 6 | location |
| to get planning | 4 | purpose |
| developer → have → confidence | 30 |
| developer → have → the confidence | 12 |
| developer → have → enough confidence | 3 |
| negative | neutral | positive |
| 0.054 | 0.434 | 0.512 |
| Raw frequency | 45 |
| Normalized frequency | 0.447 |
| Modifier score | 0.800 |
| Perplexity | 125.893 |