die ReceivesAction brought into play
Typicality: 0.250
Saliency: 0.000

Facets 0
No facets.
Open triples 1
die → be brought into → play 3
Sentiment analysis
negative neutral positive
0.097 0.858 0.045
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 154.926