Typicality: | 0.381 |
Saliency: | 0.512 |
among gamers | 5 | other |
right now | 5 | temporal |
very | 4 | degree |
discord → become → popular | 7 |
discord → be → popular | 5 |
negative | neutral | positive |
0.011 | 0.148 | 0.841 |
Raw frequency | 12 |
Normalized frequency | 0.512 |
Modifier score | 0.500 |
Perplexity | 118.370 |