Typicality: | 0.345 |
Saliency: | 0.408 |
always | 9 | degree |
often | 4 | degree |
during the game | 3 | temporal |
discussion → be → entertaining | 47 |
discussion → be → entertained | 5 |
negative | neutral | positive |
0.034 | 0.129 | 0.837 |
Raw frequency | 52 |
Normalized frequency | 0.408 |
Modifier score | 0.527 |
Perplexity | 267.036 |