Typicality: | 0.269 |
Saliency: | 0.250 |
within two years of its release | 6 | temporal |
doom → be played by → estimated 10 million people | 3 |
doom → be played by → estimated 15–20 million people | 3 |
negative | neutral | positive |
0.021 | 0.489 | 0.490 |
Raw frequency | 6 |
Normalized frequency | 0.250 |
Modifier score | 0.500 |
Perplexity | 44.279 |