Ascent++
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door
→
ReceivesAction
→
beyond repair
Typicality:
0.346
Saliency:
0.227
Facets
0
No facets.
Open triples
2
door → be beyond → repair
16
door → be damaged beyond → repair
4
Sentiment analysis
negative
neutral
positive
0.348
0.475
0.176
Other statistics
Raw frequency
20
Normalized frequency
0.227
Modifier score
0.500
Perplexity
127.675