Typicality: | 0.248 |
Saliency: | 0.200 |
door → be blown out by → glass fragments | 13 |
door → send → damaged glass shards | 3 |
negative | neutral | positive |
0.783 | 0.212 | 0.006 |
Raw frequency | 16 |
Normalized frequency | 0.200 |
Modifier score | 0.500 |
Perplexity | 40.748 |