duke CapableOf take the lead
Typicality: 0.542
Saliency: 0.683

Facets 3
into the game 8 other
for good 5 purpose
by reeling off 14 consecutive points 3 manner
Open triples 2
duke → take → the lead 24
duke → get → the lead 3
Sentiment analysis
negative neutral positive
0.094 0.632 0.274
Other statistics
Raw frequency 27
Normalized frequency 0.683
Modifier score 0.500
Perplexity 87.135