| in a near-zero world | 8 | location |
| between the deep blue sea | 4 | location |
| at low levels of growth | 3 | other |
| economy → be → stuck | 20 |
| economy → get → stuck | 8 |
| economy → become → stuck | 4 |
| negative | neutral | positive |
| 0.628 | 0.328 | 0.044 |
| Raw frequency | 32 |
| Normalized frequency | 0.376 |
| Modifier score | 0.433 |
| Perplexity | 119.345 |