Ascent++
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empire
→
CapableOf
→
gain upper hand
Typicality:
0.250
Saliency:
0.000
Facets
1
in vehicle and weapon strength
2
other
Open triples
1
empire → gain → upper hand
3
Sentiment analysis
negative
neutral
positive
0.063
0.784
0.154
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
62.034