Typicality: | 0.408 |
Saliency: | 0.370 |
progressively more | 5 | degree |
into the dungeon | 4 | other |
further | 4 | manner |
enemy → become → more difficult | 13 |
enemy → get → more difficult | 5 |
enemy → get → more challenging | 4 |
negative | neutral | positive |
0.337 | 0.478 | 0.185 |
Raw frequency | 22 |
Normalized frequency | 0.370 |
Modifier score | 0.500 |
Perplexity | 105.887 |