enemy CapableOf come at the player
Typicality: 0.258
Saliency: 0.223

Facets 1
in real-time 2 temporal
Open triples 2
enemy → come at → the player 6
enemy → target → the player 4
Sentiment analysis
negative neutral positive
0.494 0.475 0.031
Other statistics
Raw frequency 10
Normalized frequency 0.223
Modifier score 0.500
Perplexity 29.846