Typicality: | 0.534 |
Saliency: | 0.490 |
to the player | 5 | transitive-object |
maybe | 4 | degree |
quickly | 2 | manner |
enemy → do → much damage | 11 |
enemy → do → a lot of damage | 10 |
enemy → deal → a lot of damage | 7 |
enemy → deal → much damage | 6 |
enemy → deal → high damage | 4 |
enemy → do → great damage | 4 |
negative | neutral | positive |
0.483 | 0.457 | 0.060 |
Raw frequency | 42 |
Normalized frequency | 0.490 |
Modifier score | 1.000 |
Perplexity | 224.835 |