enemy CapableOf drop health
Typicality: 0.440
Saliency: 0.394

Facets 2
over time 7 temporal
sometimes 3 temporal
Open triples 2
enemy → drop → health 17
enemy → lose → health 8
Sentiment analysis
negative neutral positive
0.397 0.523 0.080
Other statistics
Raw frequency 25
Normalized frequency 0.394
Modifier score 0.567
Perplexity 129.160