Ascent++
Search
enemy
→
CapableOf
→
get lucky
Typicality:
0.329
Saliency:
0.299
Facets
1
occasionally
2
degree
Open triples
2
enemy → get → lucky
11
enemy → be → lucky
4
Sentiment analysis
negative
neutral
positive
0.329
0.511
0.160
Other statistics
Raw frequency
15
Normalized frequency
0.299
Modifier score
0.350
Perplexity
314.145