enemy CapableOf get lucky
Typicality: 0.329
Saliency: 0.299

Facets 1
occasionally 2 degree
Open triples 2
enemy → get → lucky 11
enemy → be → lucky 4
Sentiment analysis
negative neutral positive
0.329 0.511 0.160
Other statistics
Raw frequency 15
Normalized frequency 0.299
Modifier score 0.350
Perplexity 314.145