enemy CapableOf get stronger
Typicality: 0.689
Saliency: 0.725

Facets 3
very 11 degree
every level you make 11 temporal
every round 9 temporal
Open triples 4
enemy → get → stronger 75
enemy → become → stronger 59
enemy → become → strong 11
enemy → get → strong 4
Sentiment analysis
negative neutral positive
0.345 0.493 0.162
Other statistics
Raw frequency 149
Normalized frequency 0.725
Modifier score 0.900
Perplexity 214.279