| Typicality: | 0.481 |
| Saliency: | 0.540 |
| throughout the game | 5 | temporal |
| much | 4 | degree |
| slower | 2 | degree |
| enemy → grow → stronger | 38 |
| enemy → grow in → strength | 13 |
| enemy → grow → strong | 4 |
| negative | neutral | positive |
| 0.411 | 0.441 | 0.149 |
| Raw frequency | 55 |
| Normalized frequency | 0.540 |
| Modifier score | 0.500 |
| Perplexity | 70.357 |