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enemy
→
CapableOf
→
kill the player
Typicality:
0.499
Saliency:
0.204
Facets
1
in one or two hits
3
temporal
Open triples
2
enemy → kill → the player
6
enemy → defeat → the player
3
Sentiment analysis
negative
neutral
positive
0.403
0.431
0.167
Other statistics
Raw frequency
9
Normalized frequency
0.204
Modifier score
1.000
Perplexity
118.887