Typicality: | 0.360 |
Saliency: | 0.257 |
more responsively | 5 | manner |
dynamically | 3 | manner |
enemy → react to → the player | 5 |
enemy → react to → playersaction | 4 |
enemy → react to → the player's tactics | 3 |
negative | neutral | positive |
0.206 | 0.510 | 0.284 |
Raw frequency | 12 |
Normalized frequency | 0.257 |
Modifier score | 0.500 |
Perplexity | 82.292 |