| Typicality: | 0.499 |
| Saliency: | 0.204 |
| gradually | 2 | manner |
| over time | 2 | temporal |
| in hard mode | 2 | temporal |
| enemy → regain → health | 6 |
| enemy → recover → health | 3 |
| negative | neutral | positive |
| 0.284 | 0.554 | 0.161 |
| Raw frequency | 9 |
| Normalized frequency | 0.204 |
| Modifier score | 1.000 |
| Perplexity | 137.028 |