Typicality: | 0.345 |
Saliency: | 0.223 |
more effectively | 3 | manner |
enemy → seek → the player | 4 |
enemy → find → the player | 3 |
enemy → seek out → the player | 3 |
negative | neutral | positive |
0.316 | 0.591 | 0.093 |
Raw frequency | 10 |
Normalized frequency | 0.223 |
Modifier score | 0.500 |
Perplexity | 149.164 |